Backgammon All About Backgammon

16Aug/200

The Essential Basics of Backgammon Game Plans – Part Two


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As we have dicussed in the last article, Backgammon is a game of ability and luck. The aim is to shift your checkers safely around the board to your inner board while at the same time your opposition moves their chips toward their inner board in the opposite direction. With competing player chips shifting in opposing directions there is bound to be conflict and the need for specific tactics at specific times. Here are the two final Backgammon strategies to round out your game.

The Priming Game Strategy

If the aim of the blocking strategy is to hamper the opponents ability to shift their chips, the Priming Game plan is to completely block any activity of the opponent by creating a prime - ideally 6 points in a row. The competitor's checkers will either get hit, or end up in a battered position if she ever attempts to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your board. As soon as you have successfully built the prime to prevent the activity of your opponent, your opponent does not even get a chance to toss the dice, that means you shift your chips and roll the dice again. You'll be a winner for sure.

The Back Game Technique

The goals of the Back Game plan and the Blocking Game strategy are similar - to harm your competitor's positions hoping to better your chances of succeeding, but the Back Game plan relies on different tactics to achieve that. The Back Game strategy is often employed when you're far behind your opponent. To play Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more challenging than others to use in Backgammon because it requires careful movement of your checkers and how the chips are moved is partially the outcome of the dice toss.

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