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14Nov/250

Backgammon – Three Main Strategies


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In extraordinarily general terms, there are 3 chief techniques used. You must be able to switch game plans instantly as the action of the match unfolds.

The Blockade

This consists of creating a 6-deep wall of checkers, or at least as thick as you might achieve, to lock in the opponent's pieces that are located on your 1-point. This is considered to be the most adequate procedure at the begining of the match. You can assemble the wall anywhere between your eleven-point and your 2-point and then shuffle it into your home board as the game continues.

The Blitz

This consists of locking your home board as quickly as possible while keeping your challenger on the bar. e.g., if your opponent rolls an early two and moves one piece from your 1-point to your 3-point and you then roll a 5-5, you will be able to play six/one 6/1 8/3 eight/three. Your competitor is now in big-time calamity due to the fact that they have two checkers on the bar and you have closed half your inside board!

The Backgame

This course of action is where you have two or higher checkers in your opponent's inner board. (An anchor spot is a position occupied by at a minimum 2 of your checkers.) It needs to be used when you are decidedly behind as it greatly improves your opportunities. The better places for anchors are near your opponent's smaller points and also on adjacent points or with one point separating them. Timing is important for a powerful backgame: after all, there's no reason having 2 nice anchor spots and a solid wall in your own home board if you are then forced to break apart this straight away, while your opponent is getting their pieces home, taking into account that you don't have any other extra pieces to move! In this case, it's more favorable to have checkers on the bar so that you might maintain your position up till your competitor provides you a chance to hit, so it can be a great idea to try and get your opposer to get them in this situation!

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